Pier (King of the Hill)

Pier (King of the Hill) a2

  • Punched out two new doorways in the central buildings
  • Improved bot navigation (getting stuck on gates, sniper/engineer hints)
  • Added boundary overlays to the cap zone and lowered the cap time
  • Changed the colors of the building interior on BLU's side
  • Added wood planks to the bottom path
  • Added a window in each spawn room so the drop chutes are more visible
  • Fixed texture misalignments