Pier (King of the Hill) a2
It's the map that everybody loves, now worse
Thank you to @Blade x64 for giving permission to modify their map!
An edit of "pl_pier" that turns the first checkpoint into a hill.
The two one-way doors in the middle open depending on who has control of the point.
Custom assets carried over from pl_pier:
http://frontline.tf/pack.html
https://tf2maps.net/downloads/vineyard-ivy.501/
https://tf2maps.net/downloads/pacific-palm-trees.380/
https://tf2maps.net/downloads/tf2-emporium-vehicle-prop-pack.440/ (delivery vans)
https://construction.tf2maps.net/ (underwater nets)
An edit of "pl_pier" that turns the first checkpoint into a hill.
The two one-way doors in the middle open depending on who has control of the point.
Custom assets carried over from pl_pier:
http://frontline.tf/pack.html
https://tf2maps.net/downloads/vineyard-ivy.501/
https://tf2maps.net/downloads/pacific-palm-trees.380/
https://tf2maps.net/downloads/tf2-emporium-vehicle-prop-pack.440/ (delivery vans)
https://construction.tf2maps.net/ (underwater nets)
- Steam Workshop Link
- https://steamcommunity.com/sharedfiles/filedetails/?id=3259651621