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  • Added missing scripts
  • Fixed no ghosts on round start
  • Rebalanced a few of the tools, evidence, and interactions
And this time it was tested on a dedicated server, so no problems there (in theory)
  • Doors no longer block ghosts (even when locked)
  • Buffed the Food to make you go faster than the ghost in a hunt
  • Increased the Hunt duration
  • Slowed ghosts down while invisible
  • Fixed dead Hunters only being able to teleport to one Hunter with M1
  • Prevented sound spam on round start
  • Reduced the range of the sounds ghosts make
  • Added more buttons for ghosts to interact with
  • Reduced rage gain from throwing items, but made it so you gain more per hunter seeing you
  • Still no idea how to fix the physics corruption problem