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Phobia Manor A1c

Phasmophobia, but multiplayer and in TF2

Map made for April Fools 2023

In this gamemode, Blu Team is a group of hunters stuck in a haunted place. Red Team are the ghosts haunting that place.
Blu Team wins if they manage to survive until time runs out. Red team wins if they kill all of Blu Team (who only have one life).

Ghosts start invisible and intangible, and must accumulate rage by doing interactions (sound, shadow appearance, throwing objects, closing and locking doors, etc.) in order to become physical and start a short hunt. Doing interactions will also leave behind evidence, that the hunters can collect using special tools (one per class). Doing so will reduce the time needed to win.

Will add images later, maybe. It's a very dark map so I don't know if that's a good idea.
Author
Le Codex
Downloads
341
Views
563
First release
Last update
Category
Other

More downloads from Le Codex

Latest updates

  1. Ghosts' vacation is now over

    Added missing scripts Fixed no ghosts on round start Rebalanced a few of the tools, evidence, and interactions And this time it was tested on a dedicated server, so no problems there (in theory)
  2. Ghosts are now proper ghosts

    Doors no longer block ghosts (even when locked) Buffed the Food to make you go faster than the ghost in a hunt Increased the Hunt duration Slowed ghosts down while invisible Fixed dead Hunters only being able to teleport to one Hunter with M1...
  3. Ghosts received a noise complaint

    Reduced the range of the sounds ghosts make Added more buttons for ghosts to interact with Reduced rage gain from throwing items, but made it so you gain more per hunter seeing you Still no idea how to fix the physics corruption problem