- 'fixed' a couple of broken sniper sightlines
- Car(VAN) hazard no longer appear every about 30 seconds,
(it appears on about a minutes above)
- textured stuff
- Added some pickups
- Moved some pickups
- Changed some pickups
- some overlay changes
- fixed missing pickup patches
- fixed the broken areaportal on middle, sorry oops [func-detailed the floor, causing it to broke]
- Improved clippings
- Some changes on the middle of the map
- Increased the fog fogend thing
- fixed couple of displacement
nodraw texture
displacement popping up on the ground on that truck
- The door that needs capture point a captured opens slow
and yes, cubemaps is no good