Pelican Peak b1

CTF with a focus on open environments, off-angled approaches, and unique playspace.

  1. Beta 1

    Beta 1 is here.

    • Full initial (first) pass of inbounds detailing
    • Full (first) pass of lighting
    • New staircase added from lobby to underground
    • Various gameplay changes
    • OOB detailing in spots, not finished, no 3dsky

    Lighting is NOT finalised and there will be odd patches, please feedback them here/in a map test.

    As always, let me know if anything is broken so I can fix it and put out a patch.

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