72hr Jam 2024 pearlescent a1
A pl map set near the coast made during the 72 hour 2024 jam
Loosely inspired by a previous personal old map, Craggy Coast, which started life as a attempted jam entry back in 2019's 72 hour jam, Pearlescent is a payload map set near coast lines with some of the original ideas for the former map, though throughout the 72 hours it rapidly, transformed into something else entirely,
Craggy Coast was one of those maps that every iteration was basically just a new map and with this one posing to just be a new one entirely, fear of the curse still lingers. But sometimes it's fine to just, let go of it.
Assets Used in the map:
Waterfall, lighthouse model: Bulletcrop pack
handrail models: Handrails - more of the same (highly recommended if you haven't already)
additional metal door textures (with the gameplay relevant signs on them): Snowycoast Assets
tugboat model: Frontline pack (Zoey, Populus, Square)
Stripped Glass texture: Stripped Glass
Craggy Coast was one of those maps that every iteration was basically just a new map and with this one posing to just be a new one entirely, fear of the curse still lingers. But sometimes it's fine to just, let go of it.
Assets Used in the map:
Waterfall, lighthouse model: Bulletcrop pack
handrail models: Handrails - more of the same (highly recommended if you haven't already)
additional metal door textures (with the gameplay relevant signs on them): Snowycoast Assets
tugboat model: Frontline pack (Zoey, Populus, Square)
Stripped Glass texture: Stripped Glass