As I was working on this version I Realized wanted more feed back on A2 so theres mainly only minor changes on this one, wanna see how this feels before redesigning the gas station spawns
Added 2 Giant arrows that you can every where (Including thru walls) to tell you which point is active
Adjusted the dirt piles at the dennys spawn so enemy players can attack any snipers on the dirt pile
Added a piece of geo to one of the gas station exits to help stop sniper shooting you a little after you spawn
Added a couple of sightline blockers
- The wood signs at the dirt piles
- The new metal barricade at the dennys spawn road exit
- The red and blue signs by the ramps at the gas station
- The metal barriers on B point
Changed the spawn times
- Losing team 4 --> 3
- Winning team 8 --> 6
Moved the teleport point in the gas station spawns to be behind a wall so you can get sniped right after you teleport
Added some more lighting across the map to help light up the darker spots that I missed last time