Added spectator cammera.
Unblocked sniper window by B.
Fixed bug where player gets stuck on the rock.
changed all small brushes to func_detail.
Added fance barrier nere A.
Changed most of reds base frome blue to red.
Added doors and windows
Removed big midel rock in the back.
Added bridge in the back.
Fixed bug, where second jump pad launched player against a wall.
Added 3D skybox.
Added house in back area.
Added wllals to hide.
changed controle point capture time from 3 to 5.
In this Update we addede and changed big and small things.
Added Health and ammo-packs.
Added more details. (props)
Added window to blue spawn.
Made B longer.
Added backjard to stage 2
Added a ramp up to the controlpoint.
Added a trench.
Added new area in the back with a ramp to the roofs.
Changed controle point capture time from 1 to 3.
Added secend Jump pad.
fix bug where cart gets stuck on doors.
Added map detail.
Tunnels is a map where you play a mix of Payload and Checkpoint.
1. main batel ground.
2. side area by stage 2->3.
3. back area and fithing area fore stage 1.
4.(not marked) smale area to push te cart trou.