Changelog:
-Stage 2 is nearly playable!
-Removed ammo from the strong sentry roof at B
-Shifted the one-way door in the saloon such that projectile classes and others can more easily deal with sentries in aforementioned spot
-Completely redid the visuals on RED spawn (Gravelpit my beloved)
-Adjusted geometry of the concrete platform near the train tracks at B to make stickies placed on them less effective at trapping train riders
-Fixed goalstrings to mention the correct number of capture points and the means of calling the train
-More detailing stuff
-Added annoying fire alarm