Removed grate in floor for upper route to A from Blu spawn Widened opening to upper route from flank room to A Added a slight wall and extended the upper route to block sniper sightline from Red's upper exit to A into Blu's upper route into A
Reusing the name from the old map New map is a 4-point steel-style map
It's good when the logic works. That's why in this version the logic should work. The logic had better work...