nesman

nesman B3

-Moved pathway on last to allow for better defense
-added some props to give red a better height advantage on last
-removed pathway allowing blu to flank easily on third
-made it easier to allow blu spies to get behind through third point
-edited small prop placements just because why not
-etc
Honestly its been a while since I mapped so I forgot where I left off.

-added little house near/above second cap
-i forget what else
tweaked last by adding some things
and wanted more feedback on certain areas
Minor fixes include:
-Fixed skybox issues
-Fixed z-fighting with door textures
-Fixed door not working in forward spawn