Players now have to leave the spawn room to get the ability to turn into a ghost upon death
This fixes the issue where some players would fully die instead of becoming a ghost
It should also hopefully stop the scramble plugin breaking the map quite as much
The respawn room now stops working as a respawn room after its doors open
If any players somehow manage to fully-die, this will stop them being able to respawn by changing class
(Hopefully) fixed the issue where the first time players die, they would not get the helptext, would not be resized and would not get the ghost dispenser
Fixed a texture alignment issue around C
Marginally improved the map's optimisation
The text which shows the number of players remaining will now say "16+" instead of "16" to account for the fact that 100-player mode was added between me originally building this map and now
If I end up feeling generous enough, I may extend the current logic_case player-counting system to a different arithmetic system that supports numbers up to 50
The text which shows you what point you're playing over should now more consistently show up
I wanted to have lock icons on the points that are not in play, but this is very difficult
Most of the map's logic will now be disabled during feedback round
Man's purpose is to know 2009 and to love it forever
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