- Lil'Artpass
- the entire map has been rotated, the lighting is now good (very sunny)
- removed the halloween eyes, because i was bored at the time while i'm making the v2
- lowered the skybox celling
- removed a One-way Door
- removed some props
- removed the shutters on BLU Spawn
- removed the skybox brush that screwing up demoman sticky jump on bridge
- removed the siren apon blowing up the red base
- removed awkward pine trees and the sign
- added a couple of covers
- added some buildings
- added some pickups
- added the 3d skybox from stage 1 (currently broken, since idk lol)
- added Payload Rollback hazard indicators overlay
- added some Arrow signs in red spawn because "WHY ARE YOU GOING IN LAST, I PLACED ARROWS!!!!!!!"
- changed the Blockbullets to be func_brush, stickies will bounce off
- changed the cliffedge route in last
- changed the full health pickup on the water to medium
- textured stuff
- moved some pickups
- moved SLIGHTLY the Second BLU Spawn
- fixed respawn waves
- fixed clipping
- fixed some stuff
- fixed BLU Mercs able to get out in setup time
- and stuff i forgot
- cardboard cow got hit by the train oops