Minecraft Textures [1.21] v1.0.0
Minecraft Textures and Map with references
Minecraft textures up to 1.21 version, but only blocks, no items or entities.
Archive
• Drag & Drop "materials" to Steam\steamapps\common\Team Fortress 2\tf\ folder to use it in Hammer Editor
• Drop .bsp file to tf\maps and run "map minecraft_textures_v100" command in-game console to launch the map
• Open .vmf file in Hammer Editor to view the map
The map contains examples 1x1 (32 hammer unit grid) copies of Minecraft blocks and decorations.
Bugs and Feedback
Originally created textures for personal use, but decided people may want some of work I did. I'm certain there are errors, like wrong named textures or texture align poorly or smth, so feel free to post a comment if you find any.
Also there is already known problem with decorative blocks that multiple brushes intersect with eachother, their nodraw parts may not render in-game, unfortunately
At least I know it can be fixed with turning brushes into a model with propper, but I don't have time for it now.
I plan to work and update this asset pack in the future.
Credits
All original textures by Mojang
My attempt to expand and recreate blocks and decorations for TF2.
Also a bit inspirated by gusic and his Minecraft Alpha texture and sound pack assets, to make maps not in 32 hu but in 42 hu, go check his work.
Archive
• Drag & Drop "materials" to Steam\steamapps\common\Team Fortress 2\tf\ folder to use it in Hammer Editor
• Drop .bsp file to tf\maps and run "map minecraft_textures_v100" command in-game console to launch the map
• Open .vmf file in Hammer Editor to view the map
The map contains examples 1x1 (32 hammer unit grid) copies of Minecraft blocks and decorations.
Bugs and Feedback
Originally created textures for personal use, but decided people may want some of work I did. I'm certain there are errors, like wrong named textures or texture align poorly or smth, so feel free to post a comment if you find any.
Also there is already known problem with decorative blocks that multiple brushes intersect with eachother, their nodraw parts may not render in-game, unfortunately
At least I know it can be fixed with turning brushes into a model with propper, but I don't have time for it now.
I plan to work and update this asset pack in the future.
Credits
All original textures by Mojang
My attempt to expand and recreate blocks and decorations for TF2.
Also a bit inspirated by gusic and his Minecraft Alpha texture and sound pack assets, to make maps not in 32 hu but in 42 hu, go check his work.
- License
- Free to use and modify. Credit is appreciated but not required.