A4:
Combined capture zones into 1 for each team
Added a path to allow for easier rotation in the team bases
Updated the hud to be slightly more readable
Hopefully this works slightly better!
A2:
Remade mid
New gamemode, basically a combo of CTF and SD
A3:
Made mid slightly larger + other geo changes
Adjusted cap times
Adjusted spawnwave times
Changed window textures for recognition
Changed a route between the rockets and intel for...
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