Matte Pipes v1
Industrial pipe, 2pipe, 3pipe without phong and envmap, enabling vertex lighting
this contains all industrial_pipe, 2pipe, and 3pipe sections edited to remove their envmap and phong material proxies, allowing the engine to calculate per-vertex lighting data.
this also means that they will be accurately lit in dark environments. for comparison, the stock version is on the right in the following screenshots.
this is a remake of edits i've previously made. those were poor quality and had weird filepaths.
this also means that they will be accurately lit in dark environments. for comparison, the stock version is on the right in the following screenshots.
this is a remake of edits i've previously made. those were poor quality and had weird filepaths.