- added more health and ammo packs - changed the layout slightly for realism - reduced the respawn wave times for the teams
- fixed bad clipping - made the spawn windows taller
- made the map less steep - moved the mid point to a better spot - moved the spawnrooms forward - added hazard tape to mid points capture area to indicate where it starts and ends - changed the hazard tapes on the second points
- fixed some sloppy brushwork - fixed red not being able to go back to their spawn - fixed blu teams respawn cabinet not existing