-Added soundscapes! it sounds peaceful now..
-Detailed More
-Added a bit of Cover in C
-Respawn times shorten
-Opened up the warehouse leading to B, as well as a new door leading to A
-Blu spawn hazards replaced with white sliding doors
-Detailed Blue first spawn
-Red Last spawn is now merged to one again
-Door of the one house in A will remain close until point is capped
-When B or C is captured, Red spawns will open and Resupply cabinets are disabled
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