Added new dynamic element: the MOM (money or medicine). The item spawns on the catwalk near the 1st cp and enables on wave start. When carrying the item, it acts as a level 1 dispenser with an effective radius of 256hu. Once dropped, it becomes an automatic money collector with an effective radius of 320hu. If the intel is dropped when the 1st cp is capped, it is teleported to a new location behind the 2nd cp. If it is being carried when the 1st cp is capped, it will not be...