Maps in a strong state right now so these are all mostly experimental changes.
- New route into the tunnel flank, engineers should have a harder time turning that area into a nest.
- Added a flank below the original tunnel route, adds an alternative out or in of the main route. Something I want to try, this is the biggest experimental change and will probably get cut if no one likes it.
- Updated the bridge flank, its gotten moved away from the point a bit which might be a negative, but this change cuts out some nasty sightlines it has. We'll see how it goes.
- Spawn rooms; added another resupply in spawn rooms to provide less walking required to get in and a window to spot people camping real close.
- Minor changes to various walls and props to fix lighting and other minor issues.