- Gave less cover to defenders on mid
- I changed the cover once again because the point barely switched hands. This should give less cover to defenders. or maybe they'll just adjust their hold. Who knows?
- Changed cap zone to be bigger
- This could go either way. It's diagonal so it fits more in-line with the buildings.
- Added new right-most route
- This route was being neglected, so I decided to give it a facelift. I still think it needs some work, some sightlines were wack
- Removed the connector cart, and opened it up
- People didn't like it, and now this route is more open. Another problem people had with the map was that it was too open, so this should help with that.
- Used some arrows from this pack:
https://tf2maps.net/downloads/arrow-pack.8921/
- Changed some details around mid
- Clipped some things that should've been clipped
- Removed barrels on upper spawn