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KOTPLR Logic Prefab v1.1

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KOTPLR Logic Prefab v1.1

bad logic for a bad custom gamemode

A hybrid mode of KOTH and PLR

Both teams start with a cart to push, and a point to push it to. When one of the teams cap, it :

  • Starts their KOTH timer
  • Sends their cart back to the start, and locks it there
  • Unlocks the enemy teams cart (if it is unlocked this doesnt affect it)
This becomes a back and forth until a timer reaches 0, which will cause a BIG explodey boom at the end.

TLDR; KOTH but with payload carts

There is the other PL logic left out of this, with just the basics of the mode inside. (stuff like hills, trigger_hurt s, etc, will be left for you to do)

being used in my own map :D https://tf2maps.net/downloads/kotplr_reactor.17091/

Lemme know if it doesnt work lmao (its bound to)
License
Free to use and modify. Credit is appreciated but not required.
Author
MayaMogus
Downloads
82
Views
365
First release
Last update
Category
Prefabs

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