koth_stockhall

koth_stockhall a4

CHANGED/FIXED:
-main route
-side routes
-campy sections for jumperclasses

ADDED:
-more lighting

DELETED:
-few props
FIXED/CHANGED:
-some lighting
-spawn layout
-the frontyard of spawn
-spawn logic
-a flank route looks a bit more appealing so people can actually start using it

REMOVED:
-removed some props to make the map feel a bit more open
-removed a fence

ADDED:
-an health/ammo spot
-extra route from backyard, end up on the side battlements
-wall to prevent people to go to the point to fast
-1 way door in that wall so you can easily get back to spawn, however you can't go through from the spawns side
-a window in spawn looking over the midyard
a2 of koth_stockhall, I have tried to improve some terrible sightlines, as well as making the point more compact!

Attachments

  • Desktop Screenshot 2019.12.22 - 17.14.56.23.png
    Desktop Screenshot 2019.12.22 - 17.14.56.23.png
    1.4 MB · Views: 279
  • Desktop Screenshot 2019.12.22 - 17.15.11.29.png
    Desktop Screenshot 2019.12.22 - 17.15.11.29.png
    1.6 MB · Views: 253
  • Desktop Screenshot 2019.12.22 - 17.15.33.50.png
    Desktop Screenshot 2019.12.22 - 17.15.33.50.png
    1.7 MB · Views: 270
  • Desktop Screenshot 2019.12.22 - 17.14.28.80.png
    Desktop Screenshot 2019.12.22 - 17.14.28.80.png
    2 MB · Views: 269
  • Desktop Screenshot 2019.12.22 - 17.15.43.100.png
    Desktop Screenshot 2019.12.22 - 17.15.43.100.png
    1.6 MB · Views: 276
  • Desktop Screenshot 2019.12.22 - 17.15.53.39.png
    Desktop Screenshot 2019.12.22 - 17.15.53.39.png
    1.6 MB · Views: 278
  • Desktop Screenshot 2019.12.22 - 17.16.06.40.png
    Desktop Screenshot 2019.12.22 - 17.16.06.40.png
    1.2 MB · Views: 287