FIXED/CHANGED:
-some lighting
-spawn layout
-the frontyard of spawn
-spawn logic
-a flank route looks a bit more appealing so people can actually start using it
REMOVED:
-removed some props to make the map feel a bit more open
-removed a fence
ADDED:
-an health/ammo spot
-extra route from backyard, end up on the side battlements
-wall to prevent people to go to the point to fast
-1 way door in that wall so you can easily get back to spawn, however you can't go through from the spawns side
-a window in spawn looking over the midyard