koth_naphtha

koth_naphtha A5

  • Added area for cover on the point base
  • Added new sewer area under the control point
  • Changed Skybox texture from sky_triage_01 to sky_fever_01
  • Increased cap point base by extra 128 Hu
  • Redesigned the whole shack, easier to get to the 1st floor of oil tower
  • Added more optimization (areaportals)
  • added some windows, de-nuke the previous window from A2.
  • Changed the design of lower area (oil river)
  • Oil Tower artpass
-Fixed logic_logic_koth
-removed custom oilblend texture
  • Added some light optimization artpass
  • Added new texture and new tank car model
  • Redesigned control point to be more accessible from the low ground
  • Redesigned some the buildings in game
  • Added more cover in control point base to fix sniper sightlines
  • Changed medium to large healthpack in the oil yard
  • Improved Red and Blu spawnroom geometry
  • Removed rockwall to fences in dropdown to remove some texture noise
-New map name (Koth_Naphtha)
-New map layout/design
-Changed skybox sky_granary_01 to sky_triage_01
-Added some displacement work in the spawnroom area
-Added some props for cover.
-Fixed major sightline issues from the previous version