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koth_millipede_a2 is out!
Changes:
Additions to mid, in hopes of making it harder to fully lock down the point.
Blocked off most of the area outside of the truck warehouse with fencing.
Added new buildings with windows to look onto the point from.
Minor changes to point geometry.
Added a hole to both walls leading into mid, hoping to somewhat improve visibility as you enter.
Removed a doorway from side entrances of the warehouse, and replaced it with a half wall.
Minor miscellaneous fixes
Here's hoping this can address some issues the map had without interrupting too much of what made it feel fun to play!
(millipedes not included with purchase)