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i can't believe i pushed this out within a few hours of the map being tested for the first time.

Changelog:
  • Fixed Blue Teams Respawn Locker (so sorry about this one).
  • Made it easier to get into the meeting room
  • Expanded the point trigger and made it faster to cap.
  • Added a stripped outline for the point trigger.
  • Put glass in a window on both sides.
  • Added a Trimp Spot on both sides.
- Removed a useless part of the sewer.
  • Changed the medium health in the sewer to medium ammo packs.
  • Slight changes to the Red and blue building