changed solidity of some props
fixed floating props
resolved some issues to do with packing custom files, changed some textures
tweaked several propfades
removed fences from mid, making the pit more hazardous
slightly raised mid to reduce shutter-to-shutter angle
changed shape of mid to allow spamming low ground
slightly reduced top point capture size
changed pixelwalk to rock jump, it now better communicates the option to the player
raised oblixes & support structure (bc of the new mid height)
some small changes to accommodate for new mid height. removal of one fence, extending of right wall