Modified some paths, made an unintentionally accessible area accessible as a new route out of both spawns.
Patched up a displacement that caused playtesters to get stuck.
Lowered the map ceiling.
Added a new building outside of both spawns.
Removed pointless structure by the back of the map. Replaced it with high terrain.
Blocked some sightlines, hopefully it will be make getting sniped a little less unfair and more fun to play heavy and engineer with smart positioning.