The Return:

Complete Rework of C and D
Changed names of some areas
New pillar in Rusty Rooftop Refinery to block sightlines
Rollback zone added in Rusty Rooftop Refinery
Changed layout on the left side of Crate Crater Canyon
more signs (real)
Patch Notes:
Fixed Bad Lighting
Added walls in the Upper Route to Rusty Rooftop Refinery
Added/Changed Health & Metal Pack Positioning
Detailed Spawn Rooms Even More
Added more Metal Fences in Rusty Rooftop Refinery
Added One-Way Door in Lower Route to Red Spawn
MORE SIGNS MORE SIGNS MORE SIGNS
Patch Notes

Actually made the teleporters work
Fixed seeing through walls in last
Fixed the pipes in Tight Tire Turnpike being off the ground
Patch Notes:

Fixed BLU Spawning in Breakneck Barrel Backyard too early
Made RED Spawns Teleport you back
Made RED Spawn Doors Two Way again
MORE SIGNS
Removed Health Packs near BLU Spawn 1
Made Breakneck Barrel Bunker door slightly lower
Raised the Ceiling on the Last Point
Blocked Sightlines in Tight Tire Turnpikes
Added very minor detailing in Tight Tire Turnpikes
Patch Notes:

Made area around cart in Tight Tire Turnpikes much thinner
Removed bridge from Tight Tire Turnpikes to Rusty Rooftop Refinery
Completely Reworked Point B
Made the door from the Alley to Rusty Rooftop Refinery only accessible for the Red Team before Point B is captured
Made a Third spawn for BLU in Breakneck Barrel Backyard #1
Fixed the lack of a Spawn Barrier in Red Spawn 2
Made the Breakneck Barrel Backyard #1 and Bunker smaller and moved Cliffside closer to the main route
Added MORE Signs
Patch Notes:
Completely redid vertical Geometry in order to line up with a 32 Grid
Shrank the Full Health Pack Platform on the Cliffside
Added Staircase to Red Spawn #3
More Signs
Fixed Issue with Payload Track Shadows
Fixed Issue with Administrator Voice Line in Point A
Fixed Issue with Red Spawn Doors by making them unopenable from the outside at all times
Added Extra Bridge, Sniper Fence and Garage Door in Breakneck Barrel Backyard #2
Patch Notes:
Finally Packed Custom Content
Moved Point-A Closer to Blu
Moved Red's Firsts Spawn Outside of Rusty Rooftop Refinery and into the Breakneck Barrel Backyard
Completely Detailed Red and Blu's First Spawns
Somewhat Detailed Blu's Second Spawn
Added Brand New Route from Crate Crater Canyons to Tight Tire Turnpikes
Rearranged and Added some Brand New Health and Metal Pack Placement
Added even MORE Signs and Labels so Red Team knows where their going
Made certain Garage Doors Straight and Removed others
Made the Trash Compactor Room brighter
Made the Skybox Ceiling Much Higher
Fixed clipping bugs with func_details
Made Red able to open the doors from inside their Spawn Rooms after their point had been Captured.
Version Alpha 6 of Junkwater