jump_placeholder_

jump_placeholder_ b5

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-catapults added to make the map more fun as soldier (also they use frogs as a model)
-added tick health regen (allows you to triple pre)
-added a spawn to separate red and blue
-fixed a few props

-added another bonus that is basically b2 with more nostick walls (this makes it a bit harder)
update (hooray)

-made several places lighter

-made the super long ground pogo skybox higher and added some texture to the walls

-switched the order of two jumps in c2

-changed several walls to func_clip_vphysics (helps prevent accidental wall bugs)