It's a demo jump map. yay.
-catapults added to make the map more fun as soldier (also they use frogs as a model)
-added tick health regen (allows you to triple pre)
-added a spawn to separate red and blue
-fixed a few props
-added another bonus that is basically b2 with more nostick walls (this makes it a bit harder)
-made several places lighter
-made the super long ground pogo skybox higher and added some texture to the walls
-switched the order of two jumps in c2
-changed several walls to func_clip_vphysics (helps prevent accidental wall bugs)
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