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- Added more clipping to the quint to stop players from skipping it - Made the cap point triggers taller - Added overheal trigger to 15 - Added weird petal shapes to the spawn platform so that it looks a little different from others
- Added a wall to the back of the spawn platform to make it easier to get a speedy start - Made the sync platform for 3 50% larger - Made wallpogo on 9 shorter (which can now be bhopped after walking off) - Made the sync higher on 13 and added a splash layer to the top - Added arrows to 14 to make it more obvious where to go
Additional things to consider: - Make the spawn nicer - Add an alternative strat to 8 to avoid it being a speedrun killer - Modify 9 to remove the long upwards pogo, and ensure it can't be skipped with a sneaky triple
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