Impasse

Impasse B3d

Turned the carts around, the platform is now in front getting pushed by Lil' Chew Chew going backwards
Removed the timer, capture the final point to win
Fixed unclipped roof
Fixed incorrect HUD texture
Timer no longer activates when the central point is captured, it is only active when the final point is captured
Timers reduced to 60s
Optimized the map
Changed the medium health pack on the bridge to small health kit
Moved the stairs leading to the sewers closer to the sewers
Added a wall to the bridge cover, forcing players to take a left when exiting the sewers
Removed a doorway between the back yard and the building in the corner of the map
Continued detailing the map
Lowered the health pack on the bridge to medium
Expanded the room near B
Increased the train acceleration/deceleration
Added a custom hud
Added a new path between the one-way spawn exit and the outer flank
Added a couple of props
Added some signs around the sewer
Lowered spawn times
Switched A and C around
Renamed prefix to tow_
Renamed map to tug_impasse
Started detailing the map
Added custom 2Fort bridge skin for BLU
Added custom red train skin for RED
Replaced medium health pack on the bridge with a full health pack
Added a new exit from the lower area
Added decals to indicate where the one-way doors open
Simplified the payload collision
Added a new courtyard behind the stairs leading to the lower level
Added a roof to those stairs
Added a staircase leading to a balcony
Added a bridge over B
Replaced the platforms next to B with a bigger hole
The central room underneath B has been made bigger
Added signs to the lower level
Moved a doorway
Added that when a team with their timer on 0 loses a point during overtime, 30 seconds will be added to their clock