-added new route under sniper balcony to give flank classes more stuff to do in enemy territory (adds small health and ammo per side)
-raised nipple to 128 units tall
-reduced cap time from 8s to 5s to encourage more back and forth
-added small ammo underneath point for spies
-several adjustments to cover for sightline blocks
-scaled map up by 128 units in x and y
-redesigned spawn to allow a full loop through map without passing through spawns
-adjusted height and props to hopefully nullify some cheeky sightlines
-added small healths, cover to low ground route
-fixed railings
-slightly enlarged map (128 units in x and y)
-lowered ground level on one approach to point to open route underneath point area
-changed cap to mini-nipple for cover, height variation, and shrunk overall area
-added fences to back dirt ramp route to force snipers further forward if they want that sightline
-slightly expanded closet route to let players do more with it
-removed crates on point to give players more width to cross the point (may backfire since point now has less cover overall)
-adjusted respawn time for attacking team from 4s to 6s
-adjusted respawn time for defending team from 8s to 10s
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble