-Doors leading to points from RED spawn are now closing off after the point is capped;
-Added a new entrance to A for RED;
-BLU/RED window closes after setup;
-Reworked window appearance;
-Entrances to C from A and B are initially closed to avoid backcapping;
-Red spawn is made smaller;
-Decreased height variation;
-Reworked back area of B;
-Added dide entrances for BLU to control point areas;
-Added an additional building to break BLU sightline to A;
-Added a shutter door to cave entrance from BLU spawn;
-Added steam that damages players on top of the big pipes.