This is a HUGE update, with to many hours of work restructuring a lot of spaghetti code into an organized manner. Everything plays a little nicer now and the UI is way better. There are lots of bugs I'm sure, be sure to post them if you find any. Platforms and Ramps will get another update soon to fix underfill again. Terrain will be coming after, then skyboxes and roof clipping!
DONE:
-Door Frame Integration
-Wall Slices
-Wall Slice Merging
-Hamr_Hierarchy (the big bad)
-Class Integration
-Custom Camera Controls (should be familiar)
-middle mouse now selects
-left click now edits
-preview options (hide layers)
-better roof/cover geometry
-ramp slicing
-visualizer focus
-hierarchy menu select
-fixed more UV bugs (and yet more persist)
-fixed portal deletion being broken (by rewriting the entire engine?)
-better surface division (favors fewer brushes)
-lots of surface orientation bugs
-removing/adding is now done from a menu and is much cleaner
-adding an object now requires you to place that object
-lighting integration
-exporting with new system
-platform integration
-ramp clipping
-stair creation
-terrain clipping
-roof clipping