Hailstorm

Hailstorm v4

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Hailstorm v4

"stop RED from launching a rocket that targets the 'secret' BLU Base!!"

Payload Map without a checkpoint, without a overtime, with 10 minutes round time. map inspired off badwater basin and swiftwater ...swiftwater?1

currently uses the sd_doomsday rocket
and yes, i had add a fade so avoid making people look at the rocket falling off lol.


Set somewhere in a snowy area ...i don't know just pretend this is somewhere in ''north pole''!
oh by the way, the bomb cart's is on timer ..

Custom stuff credits:
Snowplow thing - Emporium Vehicle Prop Pack
Some textures - End of the Line Pack
Forklift/Cart - Rexy
Skybox - void
Author
ABpriceHI45
Downloads
468
Views
468
First release
Last update
Category
Payload

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Latest updates

  1. Version 4 - V4

    - added some pickup - changed the Payload Checkpoint C area - changed RED first and BLU's third spawn - changed the payload time to go back - changed some sightlines - changed the window on last to be covered - changed payload cap name thing...
  2. Version 3 - V3

    - added some payload checkpoint in hud so players can know if their spawn will change - added some props - added a new flank in first payload checkpoint area - removed floating full health pickup LOL - changed Respawn waves (maybe) - changed...
  3. Alpha 2 - A2

    - No artpass :( - removed some pickups - removed the storm gimmick - changed the Last point layout - changed some stuff in middle point - changed RED's last respawn room - changed BLU's last respawn room - changed the door in middle area to be...