Updated gungame vscript to v3
> Check the vscript's tf2maps page for details
Messed with displacement details a bit
Increased the size of the two primary rooms and the exterior high ground
Changed the length and shape of many hallways
Adjusted player spawns so they are more spread out
Displacement work
Increased pool's healing effectiveness
Added some lights
Changed the behavior of many jumppads
Fixed a packing error in compilepal
Added pipes from legacy geo
Removed file bloat
> Thanks Lizard of Oz