gd_Pelago

gd_Pelago Beta 3

New map update (Beta 3):

Bug fixes :
- C bots should now be unable to go under the final point (Found the bug source);
- Fixed a crash related to scrap pickup (Now the whole scrap counter system has been reworked, shouldn't be able to crash anymore as the counter now is actually purely cosmetic).

Other :
- Updated cheat code;
- Nerfed the final boss, support now spawns less frequently and the boss has less HP (including tank), also you now start with 2000 money instead of 1500, and 500 scraps instead of 400.

Map related :
Sadly, I messed up, and the previous version contained a fatal mistake that cost me the Guadian Dynamica entry, still it's been a nice learning experience.
I want to turn the logic behind the map into a prefab, it will include:
- All class buildings;
- Currency system (with purely cosmetic hud display);
- Shop logic (with security system against explosives).
As for the rockets they aren't anything special and could be implemented a thousand times better.
The prefabs is currently in the works and almost done but it still needs that little bit of polish, I'd also like to add comments so people can more easily know what's going on and add "create your own buildings" instructions...
I'm also busy IRL, so it may not be released as soon as I'd like to.

A huge thanks to everyone that played the map (Also FlipFTW's review made my day (; ).
New map update (Beta 2):

Quality of life changes :
- Clipped the stairs
- Fixed lighting
- Fixed rockets tutorial

Bug fixes :
- Now the rockets play a sound when landing
- C bots will now less frequently go under the final point

General changes :
- Changed behavior of certain rockets to be more manageable