Gauge A2: Fuge Huckin Changelog

Gravelpit-styled A/d with some trains

  1. A2 Changes

    Paper_
    Changelog:

    -Moved Point A from the bridge it used to be on to just behind the bridge (BLU's perspective).
    -Added a new building next to where A is. It has a bit of a quirky design, with a RED-favored ramp up to a balcony with cover, and a BLU-favored skill jump up to the balcony from the opposite side. The quirky thing is, the skill jump can only be utilized if B has already been capped and the boxcar train it summons passes by the skill jump. This was done to compensate for having to move...
  2. but is it really fixed this time

    Paper_
    is it?
  3. fixed?

    Paper_
    fixed?
  4. Dead Imp Hotfixes

    Paper_
    Despite the imp that A1 was being tested in dying right when it switched to this map, I made a few changes.

    Changelog:
    -Moved BLU's forward spawn to a new (possibly controversial) location; there are two new rooms inside the structure of the middle building, each room a separate spawn room connected only by an enclosed bridge between them. This design was done to ensure that most/all of the routes into C are used as opposed to the one door in the middle of the middle building
    -Added an...