Forklift

Forklift b4

Yeah, I'm still working on this.
  • Reworked mid
  • Removed room overlooking point
  • Resized a couple routes
  • Detailing

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Just a couple of small changes.

  • Moved door to right route to the side to cut off sightline to spawn.
  • Removed truck and ramp outside of spawn. Replaced with displacement ramp.
  • Raised door on left route.
Had a couple members of TFCrew's 6s team take a look at the map to provide feedback from a competitive point of view. Was pretty insightful and gave me some good ideas. Hopefully it'll play out ok.

  • Moved midpoint below bridge

  • Raised small buildings near mid

  • Raised door height on side routes

  • Removed middle route wall to prevent strong forward hold

  • Added ramp near spawn area

  • Removed building on left and replaced with open, raised area

  • Made windows in upper route bigger
After 4 years in continuous, nonstop development, we've finally reached beta. Does it have problems? Yes. Does it need feedback? Yes. Is it in alpha? No.

One again reworked the spawn area, and I think I'm finally happy (enough) with it. Hoping to make a big push this year.
  • Reworked pretty much everything except mid.

Let's just get this thing to beta already.
  • Reworked area between spawn and mid
  • Rotated bridge and shacks at mid 15 degrees counterclockwise
  • Added small doorway connecting side route to mid
  • Added doorway entrance to lower room
  • Removed detailing
  • Removed sacks on pallets
  • Lowered point and shacks around mid
  • Widened point
  • Added window to right route
  • Began detailing
Lost the map when I reset my computer, so I took the opportunity to clean up brushwork and work a bit on the theme.
  • Started detailing spawn rooms
  • Replaced windows at mid with battlements