ForestSide

ForestSide A3

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Changelog:

-Added area portals
-Added textures on robot's spawn(in all of my subversions the layout of it never changed)
Changelog A2:
-Fixed bots not spawning sometimes.
-Updated the nav, removed some useless connections, and added new one.
-Added a gatebot alarm.
-Giants are now waiting at the captured gate.
-Fixed some weird shadows around the bomb.
-Added a func_respawnroom for reds.
-Added a missing player clip brushs.