Every Environment

Every Environment (2024-07-20)

Changelog
-Added: Embargo, Odyssey, Megaton, Cachoeira, Overgrown, Hadal, Applejack, Atom Smash, Canaveral, and Burghausen​
-Renamed the soundscapes names​
-Deleted the materials folder cause it was too heavy (and also to not distribute skyboxes without the creators permission)​
-Fixed some issues​

Thanks to @Tumby for making a little program to do this faster!
Changelog
-Added: Snowtower, Krampus, Haarp, Brew, Hacksaw, Turbine Center, Carrier, Galleria, Emerge, and Camber​
-Added credits list for the skyboxes​
Changelog
-Added: Perks, Slime, Lava Pit, Mannsylvania, Sandcastle, Spineyard, Corruption, Murky, Atoll, Woods, Sanitarium, and Devastation​
-Updated some skyboxes in the preview to look better​
Changelog
-Added: Cashworks, Hardwood, Pelican Peak, Phoenix, Reckoner, Rotunda, Selbyen, Sharkbay, Sulfur, Venice, Distellery, Nucleus, Skirmish, Tiny Rock​
-Updated some skyboxes in the preview to look better​
Changelog
-Added Team Fortress Classic environments (not sure if this can be useful to anyone)​
-Added: Frostwatch, Frostcliff, Rumford, Frosty, and Coal Pit​
Changelog
-Fixed sky_stormfront_02 and sky_halloween_night_02 preview (thanks Tumby)​
-Added Pyroland skyboxes (finally found them)​
-Added names to all the shadow_control and fog_controller entities​
-Added: Soul-Mill, Helltrain, Bonesaw, Crasher, Ghoulpit, and Spookeyridge​
Changelog
-Added: Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar​