Changelog Fixed clipping on the bridge Fixed seams Changed a flank route to last Added health and ammo to last Adjusted some rock positions to open up a route Increaded setup time a bit for engies Added a 3D skybox for giggles
Changelog Reworked the entire last area Realigned some floor textures (it looked more satisfying in the editor don't judge me :c ) Little bit of cover added to mid Spawntimes adjusted again
Woops visgroups happened
Changelog Changed lighting slightly again, bringing out the blue! Added some windows to the flanks to the points to give more info to both sides Slightly shifted some rocks around to allow some more space Added some height to the final areas to hopefully aleviate spawncamping Removed a small healthpack near the final
Changelog: Changed all playerclip stairs into blockbullets Added windows to both spawns Change the lighting around a little to make areas brighter (and I added an ENTIRE star to the map) More minor lighting changes on the bridges Moved the trains so they're not embedded in the pillars Changed the setup time to not be hefty Tweaked spawn times by 1 second off for each side. I want to see how this works.
Woops something was up with a spawn vis, all working now and ready to test.