[Current Update (a5)]
Expanded the Tunnels past cap, moved the ammopack there. also added a small HP and new entrance to this area. Also added a ton more lights in places that they were needed. Like on the cap. How did i miss that.
[Previous update (a4)]
[Added cover around the point. this should reduce sightlines down the point.
[Previous Update (a3)]
The Long awaited Barn update has arrived! do Barn-related things with Barn-related people!
[!}~Altered the spiral staircase room. That Staircase room has been replaced with a larger "Barn Loft" with a medium ammopack. There's also only 2 ramps instead of a spiral. (thx ExtraCheesyPie, Muddy, TehEpicEngie)
[!]~Resupply Lockers should work now. (thx DN Sasha)
[!]~Extended the Destroyed Building so that it is open at both ends, also added a ramp into the building through the new opening. there's also a large healthpack here.
[!]~Replaced a crouch-jump area with a ramp near the point. (thx Muddy)
[-]~Removed tanks from the mid area to reduce crowdedness.
[+]~Added a large ammopack in a new hut near the Double Door building outside spawn.
[!]~Replaced the Dropdown outside spawns with a one-way door. (it was stupid anyway)
[+]~Added a tunnel past the cap to vary gameplay
[!]~Made the capture point area large. (thx Egan)
[!]~extended the raised platforms by the point, added ramps and a crouch jump .
[!]~added a small healthpack near the aformentioned crouch-jump.
a new level of viaduct ripoff!