a3 update:
This map is practically an entire new one, the only areas that remain from before is the rough layout of last and the indoor area in the middle of the map and the house next to it.
Here are the major changes in this update:
- The...
a2a update:
I was excited to test my map again after months, only to find that the cart got stuck and the visualisers were weird :(. Hoping this mini update of sorts will aim to remedy this and make parts of my map less bad.
- Hopefully fixed...
a2 update:
This was initially going to be an a1a update, but after I fixed the small problems I decided to go all out on feedback.
- Removed ALL displacements.
- Added a third exit to Blu’s initial spawn.
- Re-scaled and aligned all textures...
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