Drainage

Drainage a6

Overview.jpg

- Clipped the roofs of the shacks inside the mid building.
- Closed off the back flank.
- Gave more space around the control point.

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Overview.jpg

  • Removed the balcony, replaced it with a smaller building that is accessed nearer to the control point.
  • Centered the back flank.
  • Reworked the spawn buildings, removed the ramp that goes to the roof, added a staircase inside the building instead. Added an additional entrance from spawn. Removed the lookout huts.
  • Removed walkway to mid building.
  • Rotated staircase to mid building’s roof.
  • Drastically reduced the size of the upper walkways inside the mid building, consolidated all entrances to one entrance. May need to add more later down the line.

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New version of drainage is here!

- Trimmed the balconies surrounding the control point.
- Condensed the two balcony doorways into one central doorway.
- Removed the fences at spawn and replaced them with walls.
- Made many of the thin walls thicker.
- Slightly redesigned the buildings outside of the spawns to make them feel more natural to traverse.

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Much smaller changes this time around. I'm aware of troubling areas, but I want to test them one more time to really narrow in on the issues.

- Centered the spawns.
- Added an additional entrance to the main building on the roof.

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The first update to Drainage!

- Blocked off more of the sniper sightlines.
- Moved point to the ground and increased the cap size.
- Altered the cover on the point to be more open.
- Added a flank behind the mid building.
- Made the mid building smaller.
- Made it easier to access the second floor of the mid building.
- Removed the middle arch of the mid building.
- Added additional cover rooms on the second floor of the mid building.
- Removed the shutter doors on the red and blue side buildings.