Added new cover to B elevator and B second floor
Opened main route from spawns to A and C
Hallowed two lower cargo containers on C capture point
Added elevators to outer platforms on A
Widened parking lot and drop off zone outside spawns
Added fences to counteract new sight lines outside spawns
Detailed mid building outside of A
Added 3D skybox
Added textures to C
--Dock & Crane hoist
-Mid portside building
--Highway, Sidewalk, & Parking lot
Added textures to A
--Outer road
--Sidewalks
Swapped textures for A point and B point capture floor
Changed ramps to stairs on C
Clipped stairs and ladder props
Expanded water by harbor
Added lights and decals to Blu and Red buildings
Added signs outside of spawn rooms and team exclusive doors
Adjusted health and ammo kits across the map
--Medium health on catwalks above A are now small
--Small health on catwalks outside A are removed
--Added new medium ammo and healthkit to container outside A
--Added ammo boxes to A outer platforms
--Moved positions of small kits across C
--Moved medium health under crane to on top of portside building
--Removed medium ammo kits from B floors
--Health and ammo kits now have decals under spawn locations