Header by Flipy and Pdan, featuring entries from Erk, sinnamon and Redbirb, Strno8, Mikroscopic, R△iииyy, Boba and Phe, and this year's logo from Void featuring work from AxioMr, Veliass, Barno, Majora, SediSocks, JeddyK, and hutty.
Welcome back to the showcase! The 2020 Jam wrapped up...
WELL IF I WOS A BAD FALL GUY, I WOULDN'T BE SITTIN HERE, DISCUSSIN IT WITH YE NOW WOULD I?!?!
TF2's Demoman as a Fall Guy! Took me around 2 hours to make and colour :)
Link to RED and BLU versions:
My 2020 72h summer Jam (and also my first capture point map) For TF2 Classic.
Doesn't seem to work in live TF2. I only made it for TF2C because my TF2 hammer install is broken (something about invalid game files.)
Dropbox download link...
I decided to use this 72-hour content jam to learn the ins and outs of Hammer. The final product is a fully-playable KOTH map! Please keep in mind that my primary objective was to become familiar and comfortable with the tools and limitations of Source and Hammer, and creating a map that plays...
Here’s my entry for the 2020 72hr Jam! I went quite a ways out of my comfort zone for this, and I’m extremely happy this came out as well as it did.
Huge thank you to Ardate from LazyPurple’s Discord server for helping me with shading techniques! I owe her my life.
(Lastly, an obligatory plug...
Just because they have to kill each other every day, does not mean they do not get a day off! This is my first 72 Hour Jam entry ever, and despite that its now exactly what I want, I am satisfied nonetheless. Thank you all so much for sticking with me through this!
Here is my Entry for the 72 Hour Jam. After last Years Medium (Source Filmmaker 3D Poster) I thought I try a new Medium: 2D Art. I took the Artstyle of Untitled Goose Game because I'm new to Drawing and it's a good beginner Artstyle. What comes next Year? 3D Modelling? Short Video? I don't know...
A illustration collaboration between my friend Red and me! She did the character art & payload icons and I did the background painting & editing.
Explore the wreckage of a partially collapsed and long-since abandoned mining facility.
My entry for the TF2Maps 2020 72-Hour Jam, finished, compiled, and submitted with 12 hours remaining.
There's plenty more stuff that could be done, but I'm running out of time and energy, and I'm satisfied...
A fun mechanical head item for the Engineer, inspired by everyone's favorite Autobot leader from the Transformers franchise; Optimus Prime!
Modelling, Texturing, Rigging & All the other real important work: JZeeb
Concept & SFM Promowork by ExtraRam
Additional Promowork & TFMV renders: Bonk...